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Add NavMap::distance_field - #33
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This was referenced Oct 14, 2026
Distance (3D) from each NavCel centroid to the nearest seed: given cells and, optionally, the open edges of the mesh as real segments. The nearest seed is propagated over adjacency and the distance is measured straight to it, so it never jumps between disconnected surfaces such as stacked floors. Cells beyond max_distance get +inf. It is the representation primitive behind inflation, likelihood-field localization and clearance-aware planning. Fixes #32 Signed-off-by: Francisco Martín Rico <fmrico@gmail.com>
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Fixes #32
New representation primitive:
It returns the 3D distance from each NavCel centroid to the nearest seed:
seed_cells;from_boundary, the open edges of the mesh, as real segments (walls, drops, unmapped space).How it works:
max_distance, or unreachable ones, get +inf.The EasyNav
InflationFilterwill use it (separate PR in easynav_plugins). The likelihood-field localization on the NavMap and clearance-aware planning can reuse it.Tests
test_distance_field(8 tests, all against brute-force distances):max_distancecut-off;They also pass under ASan/UBSan.