Repository navigation
Sync November CS2 protobufs and bump dev tooling for v2.7.1 - #15
Conversation
- Sync protobufs with GameTracking-CS2 82e2b9d6 (2026-11-11): netmessages.proto drops uncompressed_size (field 8 reserved), source2_steam_stats.proto adds CPU and thread-pool fields - Regenerate netmessages, source2_steam_stats and dependent c_peer2peer/connectionless modules; wire schema and response types unchanged - Update Vitest to 5.1 and Prettier to 3.10 - Release v2.7.1 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Codex Review Summary: ✅ CompletedThis comment shows the latest Codex review activity on this pull request.
ℹ️ About Codex in GitHubYour team has set up Codex to review pull requests in this repo. Reviews are triggered when you
Codex reacts with 👀 while any review is running, comments if it has suggestions, and reacts with 👍 once all reviews finish with no findings. |
|
No actionable comments were generated in the recent review. Walkthrough
Merge Risk:
|
Release v2.7.1
Changes
82e2b9d6(November 11, 2026): 2 changed, 42 unchangednetmessages.proto: removeduncompressed_size(field 8 now reserved)source2_steam_stats.proto: addedcpu_num_logical,cpu_num_performance,cpu_num_efficiency,thread_pool_workersnetmessages,source2_steam_stats, and the dependentc_peer2peer_netmessages/connectionless_netmessagesmodules. Wire schema and response types are unchanged.^5.1.0, Prettier^3.10.0; Bun lockfile refreshedNo public API changes and no Game Coordinator schema changes.
Verification
82e2b9d6bun install --frozen-lockfile,npm test(319 passed),npm run lint(0 errors),npm run test:typesnpm run test:consumeron Node 16/18/20/22/24 × steam-user 4.2.0/4.29.3/5.3.0 (Node 14 is left to CI; no darwin-arm64 binary)Post-merge
Note: npm's
latestis still 2.6.0; v2.7.0 was tagged and released on GitHub but never published to npm.🤖 Generated with Claude Code
Summary by CodeRabbit
Updates
Compatibility