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8 changes: 7 additions & 1 deletion src/game/shared/hl2mp/hl2mp_playeranimstate.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -405,6 +405,12 @@ bool CHL2MPPlayerAnimState::HandleSwimming( Activity &idealActivity )
return bInWater;
}

#ifdef NEO
// Sprinting below this speed (from a stand, or stopping with the key held) plays the walk legs, as the sprint legs slide;
// classic NEOTOKYO switches at 175 u/s, which neo's slowest sprints (185 u/s) dip below at every turn
static constexpr float SPRINT_LEGS_MIN_SPEED = 100.0f;
#endif

//-----------------------------------------------------------------------------
// Purpose:
// Input : *idealActivity -
Expand All @@ -413,7 +419,7 @@ bool CHL2MPPlayerAnimState::HandleSwimming( Activity &idealActivity )
bool CHL2MPPlayerAnimState::HandleMoving( Activity &idealActivity )
{
#ifdef NEO
if (m_pHL2MPPlayer->IsSprinting())
if (m_pHL2MPPlayer->IsSprinting() && GetOuterXYSpeed() > SPRINT_LEGS_MIN_SPEED)
{
idealActivity = ACT_RUN;
}
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