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Keep VAE tiles overlapping on the out-of-memory retry (no more seam lines), and retry the encode too #7
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Keep VAE tiles overlapping on the out-of-memory retry (no more seam lines), and retry the encode too #7
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1a03bc7
Keep VAE tiles overlapping on the out-of-memory retry
danielhanchen 3dc5d6b
Merge branch 'master' into fix/vae-oom-retry-tiles
oobabooga ee5829c
Keep the requested VAE tile size on circular axes
oobabooga 59c912a
Keep explicitly small VAE tiles from growing on the seam fix and the …
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When a request enables a circular axis without upfront VAE tiling,
configure_image_vae_axesleaves circular padding enabled inside the VAE graph. If this new fallback then enables spatial tiling after an encode OOM, the retry also passescircular_x/circular_yto the tile merger without switching the VAE graph to non-circular padding, so every individual tile wraps its own convolution boundaries while the tile grid wraps again. This produces incorrect interior tile boundaries for circular img2img/reference-image requests; the retry must apply the same mutually exclusive graph-padding versus tile-wrapping configuration used for upfront tiling.Useful? React with 👍 / 👎.
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Measured, no visible defect: Z-Image-Turbo 1008x1008 with --circular, decode retry under a real 5 GiB VRAM cap, against the uncapped untiled circular decode: 44.88 dB, seam score 2.24 as is, and 44.46 dB, 2.29 with the graph's circular padding switched off for the retry. Only each tile's outer pixels see the doubled wrap, and the smootherstep blend weights those near zero. Same retry path as master's decode retry; not changing it here.