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ci: Remove GameAssembly link outputs before saving the Windows Library cache - #2896
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bitsandfoxes wants to merge 2 commits into
Open
bitsandfoxes wants to merge 2 commits into
bitsandfoxes wants to merge 2 commits into
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Windows IL2CPP integration builds restore a cached
samples/IntegrationTest/Library/that still holds Bee'sGameAssembly.pdband.ilk. MSVC links incrementally against them, keeping the PDB GUID and only bumping the age, so every branch's build uploadsGameAssemblyunder the same debug IDs (e.g.e78f23f1-…-bande78f23f1-…-con bothmainand#2889). Sentry then symbolicates with whichever build uploaded last, and the IL2CPP line-number assertion fails with frames resolved to the wrong file and line (seen on#2889, where main's upload landed after the PR's).Deleting the
GameAssembly.dll,.pdb, and.ilkonmainbefore saving the Library cache forces a fresh link with a new GUID on every restore while keeping the cached object files.🤖 Generated with Claude Code