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QT.quick3d.depends lists shadertools, so qmake stops with
Project ERROR: Unknown module(s) in QT: shadertools
wherever the module .pri is not installed. qt6-quick3d-dev only
started depending on qt6-shadertools-dev in 6.6, so trixie (6.8) and
resolute (6.10) got it for free while bookworm and noble (both 6.4.2)
did not. jammy (6.2.4) has the same gap under the pre-6.4 name.
| suite | Qt | package |
| -------- | ------ | ----------------------- |
| jammy | 6.2.4 | libqt6shadertools6-dev |
| bookworm | 6.4.2 | qt6-shadertools-dev |
| noble | 6.4.2 | qt6-shadertools-dev |
| trixie | 6.8.2 | qt6-shadertools-dev |
| resolute | 6.10.2 | qt6-shadertools-dev |
The QML plugin alternative for omedit was wrong for the same reason:
qml6-module-quick3d was not folded into libqt6quick3d6 on the older
suites, it is simply spelled without the "qt" there, so the fallback
installed OMEdit without the QtQuick3D plugin it dlopens.
Assisted-by: Claude Opus 5
libSimulationRuntimeRust is not built by the autotools configure the deb uses yet, and a .install pattern that matches nothing is fatal: dh_install warns "libomcsimulation missing files" and then aborts with "missing files, aborting". There is no per-pattern optional flag, and the alternatives on one line do not help either, since dh_install reads the last token of a multi-token line as the destination. A single prefix glob is lenient the only way dh_install allows: it already matches libSimulationRuntimeC and libSimulationRuntimeFMI, so the line never comes up empty, and it picks up the Rust runtime on its own once that is installed. Assisted-by: Claude Opus 5
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