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More items
Comfortable display density
Compact display density
docs: a pull request is tested in the game and carries its measurements
#2712
·
hckrman101
opened
Nov 12, 2026
Collaborator
·
·
fix(vk): make the blocks at the start in the pool the textures are made in (#2690)
#2711
·
hckrman101
opened
Nov 12, 2026
Collaborator
·
·
1
fix(build): explain missing prompt stamps and reclaim abandoned staging
#2710
·
mooki000
opened
Nov 12, 2026
Contributor
·
·
perf(host): fewer idle game threads poll through short sleeps and spins on 7+ thread CPUs
#2709
·
klimovich008
opened
Nov 12, 2026
Contributor
·
·
1
perf(host): three per-call costs on hot paths removed (own-thread lookups, a Signal with no waiter, switches read once)
#2708
·
klimovich008
opened
Nov 12, 2026
Contributor
·
·
fix(vk): support PsychoV35 HDR with DLSS and DLAA
#2707
·
nooblikejagger
opened
Nov 12, 2026
·
·
perf(build): a renderer header edit compiles the files that read it, not the whole back end
#2706
·
jordanella
opened
Nov 12, 2026
Contributor
·
·
fix(build): keep shared-compiler header stamps independent of source ROOT
#2705
·
Nitnek
opened
Nov 12, 2026
Contributor
·
·
build(release): the RTX 5090 fork list's note says what its build changed (#2143 follow-up)
#2703
·
Brett-D
opened
Nov 12, 2026
Contributor
·
·
perf(build): a source whose size, time and id are unchanged is not read again to name its object
#2702
·
jordanella
opened
Nov 12, 2026
Contributor
·
·
fix(vk): reclaim retired FSR 3.1 images after switching upscalers
#2697
·
Arkex-ai
opened
Nov 12, 2026
Contributor
·
·
feat(control): the Debug tab's Switch age over the bridge, so scripts reach the adult's maps
#2694
·
nullifyshot
opened
Nov 12, 2026
Contributor
·
·
feat(build): build_times.json and the build's last lines say where the time went
#2693
·
jordanella
opened
Nov 12, 2026
Contributor
·
·
fix(vk): validate texture blits before vkCmdBlitImage
#2691
·
juliotec
opened
Nov 12, 2026
·
·
fix(build): the lift key is taken again only if the lift's other inputs did not change
#2686
·
jordanella
opened
Nov 12, 2026
Contributor
·
·
3
perf(vk): import game memory in 4 MB chunks, not 16, so VRAM mirrors fit the game's pools
#2685
·
SadTransGirl
opened
Nov 12, 2026
Contributor
·
·
perf(vk): drop the pipeline cache's files when another translator made them
#2684
·
SadTransGirl
opened
Nov 12, 2026
Contributor
·
·
1
feat(vk): the frame trace names the waits it could not show
#2683
·
SadTransGirl
opened
Nov 12, 2026
Contributor
·
·
fix(host): a movie's end no longer waits ~250 ms for a picture that is not coming
#2682
·
SadTransGirl
opened
Nov 12, 2026
Contributor
·
·
feat(menu): the start-up screen and the FPS counter in the menu's language, English where no font draws a script
#2679
·
oscarlosu-lab
opened
Nov 12, 2026
Contributor
·
·
1
feat(input): log SDL controller GUID and active mapping
#2678
·
mooki000
opened
Nov 12, 2026
Contributor
·
·
fix(menu): the presets' VRAM budgets stay within Auto's rule, and no preset sets the Profile
#2676
·
oscarlosu-lab
opened
Nov 12, 2026
Contributor
·
·
fix(build): a compile error in a source file no longer translates the game again
#2675
·
jordanella
opened
Nov 12, 2026
Contributor
·
·
feat(build): record the CPU flags a build compiled with
#2673
·
steefzilla
opened
Nov 12, 2026
·
3 tasks done
·
·
1
feat(graphics): view distance settings (foliage, LOD, grass, shadows)
#2669
·
AnnoyedDev
opened
Nov 12, 2026
·
·
1
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