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32 changes: 15 additions & 17 deletions attachments/24_texture_image.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -552,37 +552,35 @@ class HelloTriangleApplication

void transitionImageLayout(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Image &image, vk::ImageLayout oldLayout, vk::ImageLayout newLayout)
{
vk::ImageMemoryBarrier barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

vk::PipelineStageFlags sourceStage;
vk::PipelineStageFlags destinationStage;
vk::ImageMemoryBarrier2 barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

if (oldLayout == vk::ImageLayout::eUndefined && newLayout == vk::ImageLayout::eTransferDstOptimal)
{
barrier.srcAccessMask = {};
barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;

sourceStage = vk::PipelineStageFlagBits::eTopOfPipe;
destinationStage = vk::PipelineStageFlagBits::eTransfer;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eNone;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eTransfer;
}
else if (oldLayout == vk::ImageLayout::eTransferDstOptimal && newLayout == vk::ImageLayout::eShaderReadOnlyOptimal)
{
barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eShaderRead;

sourceStage = vk::PipelineStageFlagBits::eTransfer;
destinationStage = vk::PipelineStageFlagBits::eFragmentShader;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eFragmentShader;
}
else
{
throw std::invalid_argument("unsupported layout transition!");
}
commandBuffer.pipelineBarrier(sourceStage, destinationStage, {}, {}, {}, barrier);
vk::DependencyInfo dependencyInfo{.imageMemoryBarrierCount = 1, .pImageMemoryBarriers = &barrier};
commandBuffer.pipelineBarrier2(dependencyInfo);
}

void copyBufferToImage(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Buffer &buffer, vk::raii::Image &image, uint32_t width, uint32_t height)
Expand Down
32 changes: 15 additions & 17 deletions attachments/25_sampler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -578,37 +578,35 @@ class HelloTriangleApplication

void transitionImageLayout(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Image &image, vk::ImageLayout oldLayout, vk::ImageLayout newLayout)
{
vk::ImageMemoryBarrier barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

vk::PipelineStageFlags sourceStage;
vk::PipelineStageFlags destinationStage;
vk::ImageMemoryBarrier2 barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

if (oldLayout == vk::ImageLayout::eUndefined && newLayout == vk::ImageLayout::eTransferDstOptimal)
{
barrier.srcAccessMask = {};
barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;

sourceStage = vk::PipelineStageFlagBits::eTopOfPipe;
destinationStage = vk::PipelineStageFlagBits::eTransfer;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eNone;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eTransfer;
}
else if (oldLayout == vk::ImageLayout::eTransferDstOptimal && newLayout == vk::ImageLayout::eShaderReadOnlyOptimal)
{
barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eShaderRead;

sourceStage = vk::PipelineStageFlagBits::eTransfer;
destinationStage = vk::PipelineStageFlagBits::eFragmentShader;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eFragmentShader;
}
else
{
throw std::invalid_argument("unsupported layout transition!");
}
commandBuffer.pipelineBarrier(sourceStage, destinationStage, {}, {}, {}, barrier);
vk::DependencyInfo dependencyInfo{.imageMemoryBarrierCount = 1, .pImageMemoryBarriers = &barrier};
commandBuffer.pipelineBarrier2(dependencyInfo);
}

void copyBufferToImage(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Buffer &buffer, vk::raii::Image &image, uint32_t width, uint32_t height)
Expand Down
32 changes: 15 additions & 17 deletions attachments/26_texture_mapping.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -580,37 +580,35 @@ class HelloTriangleApplication

void transitionImageLayout(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Image &image, vk::ImageLayout oldLayout, vk::ImageLayout newLayout)
{
vk::ImageMemoryBarrier barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

vk::PipelineStageFlags sourceStage;
vk::PipelineStageFlags destinationStage;
vk::ImageMemoryBarrier2 barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

if (oldLayout == vk::ImageLayout::eUndefined && newLayout == vk::ImageLayout::eTransferDstOptimal)
{
barrier.srcAccessMask = {};
barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;

sourceStage = vk::PipelineStageFlagBits::eTopOfPipe;
destinationStage = vk::PipelineStageFlagBits::eTransfer;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eNone;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eTransfer;
}
else if (oldLayout == vk::ImageLayout::eTransferDstOptimal && newLayout == vk::ImageLayout::eShaderReadOnlyOptimal)
{
barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eShaderRead;

sourceStage = vk::PipelineStageFlagBits::eTransfer;
destinationStage = vk::PipelineStageFlagBits::eFragmentShader;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eFragmentShader;
}
else
{
throw std::invalid_argument("unsupported layout transition!");
}
commandBuffer.pipelineBarrier(sourceStage, destinationStage, {}, {}, {}, barrier);
vk::DependencyInfo dependencyInfo{.imageMemoryBarrierCount = 1, .pImageMemoryBarriers = &barrier};
commandBuffer.pipelineBarrier2(dependencyInfo);
}

void copyBufferToImage(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Buffer &buffer, vk::raii::Image &image, uint32_t width, uint32_t height)
Expand Down
32 changes: 15 additions & 17 deletions attachments/27_depth_buffering.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -634,37 +634,35 @@ class HelloTriangleApplication

void transitionImageLayout(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Image &image, vk::ImageLayout oldLayout, vk::ImageLayout newLayout)
{
vk::ImageMemoryBarrier barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

vk::PipelineStageFlags sourceStage;
vk::PipelineStageFlags destinationStage;
vk::ImageMemoryBarrier2 barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

if (oldLayout == vk::ImageLayout::eUndefined && newLayout == vk::ImageLayout::eTransferDstOptimal)
{
barrier.srcAccessMask = {};
barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;

sourceStage = vk::PipelineStageFlagBits::eTopOfPipe;
destinationStage = vk::PipelineStageFlagBits::eTransfer;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eNone;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eTransfer;
}
else if (oldLayout == vk::ImageLayout::eTransferDstOptimal && newLayout == vk::ImageLayout::eShaderReadOnlyOptimal)
{
barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eShaderRead;

sourceStage = vk::PipelineStageFlagBits::eTransfer;
destinationStage = vk::PipelineStageFlagBits::eFragmentShader;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eFragmentShader;
}
else
{
throw std::invalid_argument("unsupported layout transition!");
}
commandBuffer.pipelineBarrier(sourceStage, destinationStage, {}, {}, {}, barrier);
vk::DependencyInfo dependencyInfo{.imageMemoryBarrierCount = 1, .pImageMemoryBarriers = &barrier};
commandBuffer.pipelineBarrier2(dependencyInfo);
}

void copyBufferToImage(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Buffer &buffer, vk::raii::Image &image, uint32_t width, uint32_t height)
Expand Down
32 changes: 15 additions & 17 deletions attachments/28_model_loading.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -641,37 +641,35 @@ class HelloTriangleApplication

void transitionImageLayout(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Image &image, vk::ImageLayout oldLayout, vk::ImageLayout newLayout)
{
vk::ImageMemoryBarrier barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

vk::PipelineStageFlags sourceStage;
vk::PipelineStageFlags destinationStage;
vk::ImageMemoryBarrier2 barrier{.oldLayout = oldLayout,
.newLayout = newLayout,
.srcQueueFamilyIndex = vk::QueueFamilyIgnored,
.dstQueueFamilyIndex = vk::QueueFamilyIgnored,
.image = image,
.subresourceRange = {.aspectMask = vk::ImageAspectFlagBits::eColor, .levelCount = 1, .layerCount = 1}};

if (oldLayout == vk::ImageLayout::eUndefined && newLayout == vk::ImageLayout::eTransferDstOptimal)
{
barrier.srcAccessMask = {};
barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;

sourceStage = vk::PipelineStageFlagBits::eTopOfPipe;
destinationStage = vk::PipelineStageFlagBits::eTransfer;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eNone;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eTransfer;
}
else if (oldLayout == vk::ImageLayout::eTransferDstOptimal && newLayout == vk::ImageLayout::eShaderReadOnlyOptimal)
{
barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eShaderRead;

sourceStage = vk::PipelineStageFlagBits::eTransfer;
destinationStage = vk::PipelineStageFlagBits::eFragmentShader;
barrier.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eFragmentShader;
}
else
{
throw std::invalid_argument("unsupported layout transition!");
}
commandBuffer.pipelineBarrier(sourceStage, destinationStage, {}, {}, {}, barrier);
vk::DependencyInfo dependencyInfo{.imageMemoryBarrierCount = 1, .pImageMemoryBarriers = &barrier};
commandBuffer.pipelineBarrier2(dependencyInfo);
}

void copyBufferToImage(vk::raii::CommandBuffer &commandBuffer, const vk::raii::Buffer &buffer, vk::raii::Image &image, uint32_t width, uint32_t height)
Expand Down
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