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DiligentGraphics
DiligentCore
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D3D12: enable persistent PSO cache reuse, Fix #811
- #812
#812
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TheMostDiligent
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Oct 27, 2026
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D3D12: enable persistent PSO cache reuse, Fix #811
#812
TheMostDiligent
merged 8 commits into
DiligentGraphics:master
DiligentGraphics/DiligentCore:master
from
hzqst:master
hzqst/DiligentCore:master
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Commits on Oct 27, 2026
D3D12: enable persistent PSO cache reuse for archived and mesh pipelines.
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D3D12: request pipeline state interface on native cache hits
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D3D12: Use XXH128 for pipeline cache keys
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D3D12: Simplify pipeline cache name helper
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D3D12: Extract shared pipeline cache creation flow
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D3D12: Clarify pipeline library data lifetime
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D3D12: Preserve shader-declared mesh topology
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D3D12: Consolidate pipeline cache loading
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