Skip to content

cmake: require C++ 20 for the engine, native and Saigo-built games - #2011

Open
illwieckz wants to merge 1 commit into
masterfrom
illwieckz/cpp20
Open

illwieckz wants to merge 1 commit into
masterfrom
illwieckz/cpp20

Conversation

@illwieckz

Copy link
Copy Markdown
Member

The updated Breakpad requires C++20, so the engine should be built with C++20 when enabling Breakpad.

Since native games (dll, exe) use the same compiler as the engine, they are bumped at the same time.

Since Saigo supports C++20, we can bump this for the Saigo-built nexe too.

The only thing not bumping the C++ version is the PNaCl-built nexe.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants