autosave: new tool to save the game on a real-time schedule - #1613
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Alistair-Afton wants to merge 3 commits into
Open
Alistair-Afton wants to merge 3 commits into
Alistair-Afton wants to merge 3 commits into
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Track the save in progress via plotinfo autosave_request and save_progress.substage instead of a request timestamp. A stale timestamp could suppress saves for up to ten minutes after a disable/enable cycle, and could restart an in-progress save. Also add fortress-mode tests that exercise a real save.
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Summary
New
autosavetool that quicksaves on a configurable real-time interval (DFHack/dfhack#3130).autosave nowperforms an immediate save;autosave statusreports the schedule and time remainingsave_requested_msguard is reset on enable so disable/re-enable cycles can't suppress future savesgui/control-panel(automation group) with docs, changelog entry, and in-engine testsTesting
test/autosave.luapasses in-gameci/lint.pyclean