persistence: fall back to fortress_site when site_id is unassigned - #5923
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Alistair-Afton wants to merge 1 commit into
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Alistair-Afton wants to merge 1 commit into
Alistair-Afton wants to merge 1 commit into
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On a newly reclaimed fortress, plotinfo->site_id stays -1 until the first save, so the persistent site data API (dfhack.persistent .saveSiteData/getSiteData, World::IsSiteLoaded, and everything built on them) failed for the whole initial session. The fortress_site pointer is already set at embark time, so use it as a fallback when site_id is negative. Fixes DFHack#5716
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Summary
Fixes #5716
On a newly reclaimed fortress,
plotinfo->site_idstays-1until the first save. The persistent site data API (World::GetCurrentSiteId→AddPersistentSiteData/GetPersistentSiteData→dfhack.persistent.saveSiteData/getSiteData, andIsSiteLoadedgating theSC_MAP_LOADEDdata load) therefore failed for the entire initial reclaim session — producingunable to save dataerrors fromautotrainingandbuildingplanand leaving buildingplan's per-site filter config unloaded (the inoperative "Global settings" buttons).The
plotinfo->main.fortress_sitepointer is already set at embark time, so use it as a fallback whensite_idis negative. On reclaim it points at the reclaimed site — the sameworld_siterecord thatsite_idresolves to once assigned (site history continues on the same record, e.g.history_event_site_retiredstwithIS_UNRETIRE).Test plan
plotinfo.site_idtemporarily set to -1,dfhack.persistent.saveSiteDatafailed withunable to save data in key ...getSiteData/deleteSiteDataverified against site id 25 both via the fallback and via normalsite_idresolution)