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Blocks appearing blurred #326
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Not The Shader's FaultThis isn't the fault of Complementary. It might be caused by a mod, driver, or similar.This isn't the fault of Complementary. It might be caused by a mod, driver, or similar.
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Not The Shader's FaultThis isn't the fault of Complementary. It might be caused by a mod, driver, or similar.This isn't the fault of Complementary. It might be caused by a mod, driver, or similar.
When using Complementary Reimagined in 26.2 some blocks (such as scaffolding and amethyst clusters) appear non-pixelated and low res. Occurs on both older (r2.2) and newest versions of the shader. Only noticed it after updating from 26.1.2, so might be a 26.2 bug specificallly. Might be related to transparency, since in multiplayer in the nether nametags of other players appear black and non-transparent, producing black glow-like effect covering half of the screen and flickering as the player gets further from you.

