diff --git a/.release-please-manifest.json b/.release-please-manifest.json index c607f53bb..bb1b364eb 100644 --- a/.release-please-manifest.json +++ b/.release-please-manifest.json @@ -1,5 +1,5 @@ { - "Packages/src": "3.18.0", + "Packages/src": "3.19.0", "cli/dispatcher": "3.11.0", "cli/project-runner": "3.11.0" } diff --git a/Packages/src/CHANGELOG.md b/Packages/src/CHANGELOG.md index 0d8c1d9ad..769802ac5 100644 --- a/Packages/src/CHANGELOG.md +++ b/Packages/src/CHANGELOG.md @@ -1,5 +1,12 @@ # Changelog +## [3.19.0](https://github.com/hatayama/unity-cli-loop/compare/v3.18.0...v3.19.0) (2026-10-23) + + +### Features + +* screenshot can render a prefab asset by path without opening it ([#3383](https://github.com/hatayama/unity-cli-loop/issues/3383)) ([5556f24](https://github.com/hatayama/unity-cli-loop/commit/5556f24031ba4f63028dbfa4ce233b503ff1d2a2)) + ## [3.18.0](https://github.com/hatayama/unity-cli-loop/compare/v3.17.0...v3.18.0) (2026-10-21) diff --git a/Packages/src/package.json b/Packages/src/package.json index 3a96b8e21..ac56af0fa 100644 --- a/Packages/src/package.json +++ b/Packages/src/package.json @@ -1,6 +1,6 @@ { "name": "io.github.hatayama.uloopmcp", - "version": "3.18.0", + "version": "3.19.0", "displayName": "Unity CLI Loop", "description": "AI-driven development loop for Unity via CLI.", "unity": "2022.3",