From 2b97a1ed9c361cfa9d796b0f1ac169aeb9db5575 Mon Sep 17 00:00:00 2001 From: Alistair-Afton Date: Wed, 16 Sep 2026 02:29:04 +0200 Subject: [PATCH] docs: rename the stockpiles tag to stockpile Companion to the dfhack-side rename; the tag shares its name with the stockpiles plugin, so opening help for the tool in gui/launcher lists all tools carrying the tag instead of showing the plugin's entry and related tools. Fixes DFHack/dfhack#5843 --- changelog.txt | 1 + docs/combine.rst | 2 +- docs/gui/blueprint.rst | 2 +- docs/gui/gm-editor.rst | 2 +- docs/gui/mass-remove.rst | 2 +- docs/gui/quantum.rst | 2 +- docs/gui/quickfort.rst | 2 +- docs/quickfort.rst | 2 +- 8 files changed, 8 insertions(+), 7 deletions(-) diff --git a/changelog.txt b/changelog.txt index 1ed30ae501..c699847f6e 100644 --- a/changelog.txt +++ b/changelog.txt @@ -36,6 +36,7 @@ Template for new versions: - `bodyswap`: fix "invalid argument count" when the target unit has no nemesis record - `fix/loyaltycascade`: guard against citizens that are not historical figures and emit a warning. - `gui/siegemanager`: fix nil index if there are no siege engines on the map +- rename the ``stockpiles`` tool tag to ``stockpile`` so it no longer collides with the `stockpiles` plugin in `gui/launcher` ## Misc Improvements - `caravan`: the ``Bring goods to depot``, ``Trade``, and ``Assign items for display`` overlays now allow searching for items with non-ASCII characters in their description diff --git a/docs/combine.rst b/docs/combine.rst index 7dea937672..222327e684 100644 --- a/docs/combine.rst +++ b/docs/combine.rst @@ -3,7 +3,7 @@ combine .. dfhack-tool:: :summary: Combine items that can be stacked together. - :tags: fort productivity items plants stockpiles + :tags: fort productivity items plants stockpile This handy tool "defragments" your items without giving your fort the undue advantage of unreasonably large stacks. Within each stockpile, similar items diff --git a/docs/gui/blueprint.rst b/docs/gui/blueprint.rst index b0ccd371ce..3a390d246c 100644 --- a/docs/gui/blueprint.rst +++ b/docs/gui/blueprint.rst @@ -3,7 +3,7 @@ gui/blueprint .. dfhack-tool:: :summary: Record a live game map in a quickfort blueprint. - :tags: fort design buildings map stockpiles + :tags: fort design buildings map stockpile The `blueprint` plugin records the structure of a portion of your fortress in diff --git a/docs/gui/gm-editor.rst b/docs/gui/gm-editor.rst index e2a34a488b..5de3f1006c 100644 --- a/docs/gui/gm-editor.rst +++ b/docs/gui/gm-editor.rst @@ -3,7 +3,7 @@ gui/gm-editor .. dfhack-tool:: :summary: Inspect and edit DF game data. - :tags: dfhack armok inspection animals buildings items jobs map plants stockpiles units workorders + :tags: dfhack armok inspection animals buildings items jobs map plants stockpile units workorders This editor allows you to inspect or modify almost anything in DF. Press :kbd:`?` for in-game help. diff --git a/docs/gui/mass-remove.rst b/docs/gui/mass-remove.rst index 3829d3b2c2..b852cefea5 100644 --- a/docs/gui/mass-remove.rst +++ b/docs/gui/mass-remove.rst @@ -3,7 +3,7 @@ gui/mass-remove .. dfhack-tool:: :summary: Mass select things to remove. - :tags: fort design productivity buildings stockpiles + :tags: fort design productivity buildings stockpile This tool lets you remove buildings, constructions, stockpiles, and/or zones using a mouse-driven box selection. You can choose which you want to remove diff --git a/docs/gui/quantum.rst b/docs/gui/quantum.rst index fb321c8013..ebaa00dafb 100644 --- a/docs/gui/quantum.rst +++ b/docs/gui/quantum.rst @@ -3,7 +3,7 @@ gui/quantum .. dfhack-tool:: :summary: Quickly and easily create quantum stockpiles. - :tags: fort productivity map stockpiles + :tags: fort productivity map stockpile This tool provides a visual, interactive interface for creating quantum stockpiles. diff --git a/docs/gui/quickfort.rst b/docs/gui/quickfort.rst index d658ea30a5..c47fd11760 100644 --- a/docs/gui/quickfort.rst +++ b/docs/gui/quickfort.rst @@ -3,7 +3,7 @@ gui/quickfort .. dfhack-tool:: :summary: Apply layout blueprints to your fort. - :tags: fort design productivity buildings map stockpiles + :tags: fort design productivity buildings map stockpile This is the graphical interface for the `quickfort` script. Once you load a blueprint, you will see a highlight over the tiles that will be modified. You diff --git a/docs/quickfort.rst b/docs/quickfort.rst index dfca6c0c15..a9c6bd17b3 100644 --- a/docs/quickfort.rst +++ b/docs/quickfort.rst @@ -3,7 +3,7 @@ quickfort .. dfhack-tool:: :summary: Apply layout blueprints to your fort. - :tags: fort design productivity buildings map stockpiles + :tags: fort design productivity buildings map stockpile Quickfort reads stored blueprint files and applies them to the game map. You can apply blueprints that designate digging, build buildings, place